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Sadly, they were replaced by what we have today in (1974) Pine and (1978) Fruit trees... and yes even those discontinued tall (and absurdly expensive, 1980-2002) Cypress trees.
Images from Chapter 30 of LEGO DVD.
But likely the pellets were put into a form, and the trunks (dabbled in glue) were inserted into the pellet mold.
But when there was spillage onto the floor at TLG... (remember TLG never threw anything away!!)... it was usually of many colors... and either ended up as "factory second" bricks from 1949-56 (first image)... or was used for the production of LEGO trees from 1955-70... that were later painted (second image, see unpainted bottom of trees).
Note: those factory second bricks were sold for 8 ore each in Denmark, while factory firsts were sold for 11 ore. Today these seconds are highly prized by collectors!
I'm not talking about quality, I'm talking about looks.
a problem with flick missiles is they often seem to be randomly implemented in sets. like here is a 60cm long, 2kg heavy star wars ship. what about we put flick missiles on the bottom? sure a child can hold it with one hand and flick them with the other one.
I think we get too many 1x1 cheese slopes and not enough 2x1. I don't like when they use 1x1 instead of 2x1, that gives a less clean look. also, I find 1x1 cheese slopes more akward to align than 1x1 bricks or plates.
not a problem with the pieces themselves, but the way they are used. 1x1 pearl gold round plates and tiles. why must they be used as coins when lego has pieces made to look like coins?
The only problem with some of them now is that in some ships, Lego puts the missiles in locations that are close to impossible to use and flick or a location that is completely annoying.
I still have a hatred for flick fires just because they bring back memories of the pain when you flick one and it doesn't launch and when you would hit it, it would barely go anywhere.
Although this is one of my disliked pieces, I would have to say that my least favorite piece is the super jumper. I don't use it often if at all but the reports that it cracks the legs of figures makes me choose this piece.
Personally, I think the flick-missile is a brilliantly designed piece. Not only is it plenty functional when used correctly (i.e. not crammed some place that you can't reach it), but it can be used for other things. The flick missile is a tremendously versatile building element, whether as greebles on a System creation or as a connector on a Technic/constraction creation. And it doesn't need any specialized launcher element. Contrast some of the awful launchers that preceded the flick missile, like the disk shooters in #8104 Shadow Crawler, or the specialized flick shooters in #7656 ETX Alien Infiltrator.
LEGO is getting better about this with their launchers in general. The new 1x4 spring shooters may use specialized ammo, but they are very effective and the launchers are compact and versatile. The new 1x4 disk shooters that debuted in this year's Legends of Chima battle packs fire basic 2x2 round tiles rather than specialized ammo, and again, the launchers themselves are compact and versatile. Even the new BIONICLE sets use compact launchers that fire basic 1x1 round plates as ammo, something we're seeing more and more of — and BIONICLE has had a long history of clunky, specialized launchers that fire specialized ammo. So overall I'm really impressed with where LEGO stands now as far as shooters and launchers are concerned.
I also should mention that once you get the hang of flick missiles, they can be startlingly effective. I was myself a bit astonished when I fired the flick missiles on the side of #44027 Breez Flea Machine and they sailed clear across the room! These missiles, of course, were mounted quite nicely. There was plenty of space to flick them and they could be angled upwards for greater distance. The flick claw in that set is not bad either, though you have to unwind the string before firing them to get a lot of distance. From my experience, if you don't unwind it first, it tends to become snagged.
it's pretty weird to see near unusable flick missiles in sets that are otherwise rather well designed, like they didn't give a shit anymore when they decided to add them at the last second.
I'm not sure about studs shooters. they work ok, but they are probably the best way to lose pieces, better to have projectiles that are easy to spot from far.
I actually really dislike the flower stems with those thin flowers you have to break at the spoke. I have since I was a kid. They never seem to have good clutch, and feel kinda cheap as they bend so easily. I prefer the 1x1 stud flowers on top of a 1x1 stud.
I've got three sets that use 3639 and 3640 (#6682, #6928 and #6870) and haven't had any problems with them, sounds like you've been unlucky or took the dumper offroad too much :)