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In regards to your battle pack the main issue I would have is it kind of defeats the point of being a battle pack. The whole point of these things is they are a cheap way to get army building figures. They need to have the parts because their license with Star Wars says they cant sell mini figs on their own. But they cost ten quid (roughly) or are in pocket money prices and give kids the chance to have the 6 million clones they want. The issue I would have with yours, while it is a good idea, is that it wouldnt hit the price point that lego want with it. Its going to be £20 at least. Thats a small set. Id change the name and expand it to create a big scene and offer it as modulars.
I don't see the point of ghostbusters without the Stay Puft / Marshmallow man and some slime ghosts - which means quite a few new parts, including a giant minifig like Hulk / Goblin King / Cave Troll. Plus I notice the brickforge plasma guns - again new parts needed.
On a side note, there's nothing wrong with using custom parts or even non-LEGO objects in a LEGO Cuusoo proposal if the role can later be filled by existing parts or constructions. In fact, TLG uses non-LEGO items and custom items in their prototypes fairly often, even if they end up getting replaced with existing molds in the final version due to budget or other reasons. Consider this prototype BIONICLE set which includes hardly a recognizable BIONICLE piece that hasn't been modified or mutilated. That became this 2005 series of sets, which had no new parts unique to them (the only new parts were the spinner, the two launcher elements, and the rip cord, and those were all shared with almost every other BIONICLE set that year).
Now, if your project uses custom parts prominently in a way that they can't be removed or replaced without destroying the original concept or the reason for the project's appeal, then it will likely fail review. But this ghostbusters project has nothing remotely fitting that description-- most people probably might not even notice the use of custom parts for the proton packs, and I doubt they will be the deciding factor in getting anyone's vote.
Much as I'd prefer a brick-built one, I cannot see it as being as popular. To get anything like the detail you'd need to make it realistic, the brick count goes up...
Of course, you could go for the cube dude style model ...
which no doubt lego fans would like. But would it be a general seller?
http://brickset.com/news/article/?ID=5924
check that one out....I would love to have that for my costumey CMFs!!!
http://lego.cuusoo.com/ideas/view/9050
What's more interesting is that the project (unless Im mistaken) only had 1600 votes and wasn't exactly rocketing to 10,000. I'm assuming this means that the Lone Ranger licence is running for some time. I've little interest in the film - are a second/third etc expected/in production?
Having said that I would have loved the Western town (more the first one than this one)
If something on CUUSOO gets a licensing partner riled up or damages that licensing relationship... well, LEGO makes a ton more money on their licensed sets than they will ever make off anything from CUUSOO. It's not a hard choice to make.
If it wasn't for that, they would have let it run... size and cost is a factor for the design/business case team to analyze.
Remember that CUUSOO is a tiny, tiny, tiny, infinitesimal speck on the LEGO balance sheet, while the big-name licensed themes are huge profit centers. The fact of the matter is, LEGO is not going to do anything on CUUSOO that would remotely jeopardize their licensed-theme contracts.
It's not as if LEGO can never again release a Western theme - they just can't release a Western theme set *at the same time as they're releasing TLR sets.*
Anyway, Western sets were a "huge" part of TLG's line (if you could even call it that) for two or three years, over a decade ago. And The Lone Ranger license was probably seen as too good a deal to pass up, especially since the film is probably seen as one of the most likely opportunities to revitalize the popularity of the Western among kids. If The Lone Ranger theme is successful, TLG wouldn't necessarily need another Western theme, at least not until their contract for the sets expires and they can sign a less restrictive one. If it isn't, then who's to say an unlicensed Western theme or set would fare much better?
Anyway, in a vain attempt to gain a little exposure, I present...
The Shadowtrooper Dropship.
http://lego.cuusoo.com/ideas/view/12146
The Modular Imperial Hangar / Base.
http://lego.cuusoo.com/ideas/view/39130
(I'm modifying this one at the moment to include a couple of speeders, and to tweak the colour scheme)
The Imperial Ice Speeder.
http://lego.cuusoo.com/ideas/view/39317
(this one might not be live yet, it's still in the review stage so give it a look over in a few days. Alternatively, you can find pics of it at http://swat-strachan.deviantart.com/gallery/43253601 ).
I would love to see at least one of my ideas hit three figures, but preferably five ;).
1. Having one set consisting of a single wall and two minifigs just isn't feasible IMHO. Who wants to buy a wall? There's no play value there at all.
2. The model will stand a better chance of getting votes if you build it, rather than show pictures of an LDD model.
3. It strikes me that with licensed sets, LEGO tend to build sets based on something from whatever License they have. Now I could be wrong, but I'm not sure that wall is actually based on anything specific from Star Wars.
I hope you take this as it's meant, as constructive criticism.
The biggest problem I have is a complete lack of spare Lego, the only model that I actually managed to build was the turret. All of my blocks are tied up in pre-built models, and I hate the idea of having to dismantle them, so LDD is pretty much the only option open to me.
I think if I included more figures and maybe a speeder, the wall set might be more appealing, in the same way that a tree would never really attract attention, but put a couple of rebels and troopers in there, and boom, instant set.
As for my Ice Speeder, that could easily be adapted to become a stand-alone model, separate from the Star Wars franchise. I'm not exactly a prolific designer, so it's all new territory to me :D.
There are very few projects that manage to do better than that (with about 12 to 15 views per one supporter), but also very few projects that fare significantly worse. You can take the most esoteric, the most poorly presented idea, or something you'd objectively never expect anyone to spend a dime on, and you are still likely to see it have a ratio of around 40 or 50. Of course that's four times worse than the top of the pack, but my point is it's only four times worse. I certainly would have expected a much, much larger variance.
So what do I take away from this. I have that vague idea in the back of my head that, as the owner of a project, the number of supporters is not the one you should be getting obsessed with. Much rather, you should be looking at the number of views. In fact then you can plain ignore everything else. If you can get it up to 500k, you're through. Even if your project is a 10×10 mosaic of your favorite cactus.
Now, getting views is still not trivial, but the thing is if you look at it that way, it doesn't sound anywhere as scary an undertaking as getting supporters. This is the Internet; anything and everything can get a zillion views. Just keep them trickling in, and you'll do fine. Constant dripping wears away the stone.
Heck, spammers had it all figured out decades ago. Send a message to a billion people, and as long as the tiniest fraction of them takes the bait, you're golden. (Before there's any misunderstanding whatsoever, that is but an illustration. I do not encourage sending a billion spam mails, and certainly TLG won't like getting associated with such behavior in any way, shape or form, so they'll kick your sorry behind. But there are legitimate ways to keep getting views, and that's what you should be doing, 24/7. Persistence pays off, sitting on your hands won't.)
This lesson, of course, might sound boringly obvious to some. And yet it's not obvious to most folks on CUUSOO. All those projects in the bottom half are failing not because they are subpar, but because they completely stopped getting views a year ago and their owners never understood that they should be doing something about that. Not that I'm complaining, mind you.
Just wanted to share with you my Cuusoo project. I've created a Valkyrie (Veritech) fighter from the anime Macross (Robotech).
Please check it out!:
I'm sure you all know that this isn't the first LEGO Valkyrie on Cuusoo. But I am hoping that it will still be given a chance :)
Link: lego.cuusoo.com/ideas/view/39360
-daikoncat
some wistfulness in this design. Mexican restaurant FTW
It is the Pit-Exit Marshal's post at Circuit de Catalunya where I am collaborating there since 1991. I have decided that if I reach 10.000 supporters, 50% of the benefits I would receive from the set will go to charity though Brickset raffle. Another reason to support :)
http://lego.cuusoo.com/ideas/view/40667
The Weird Al Minifig Collection and Performance Stage!
We'd really appreciate your support!
http://lego.cuusoo.com/ideas/view/42157
As expected the incredible lame (sorry) Mars rover made it and not the Sandcrawler :(
Thank you!
As a side note I've removed my account.
Portals should be an obvious and easy target and they should have jumped on that one.
The rover is fine, but they are way late with it. How many people even remember that we have a rover on Mars? Sure, some people do, but it just doesn't capture much imagination it seems, or it doesn't get media attention anyway.
Totally understand the UCS Sandcrawler, would have been nice, but no surprise there.
I haven't been to Cuusoo in awhile and really have no plans to go back, it just isn't being run well.
I would buy Portal day one and really hope it happens.
A set gets 10k votes, and people want an announcement almost immediately, without appreciating that it probably takes TLG a good 6 to 8 months to work through all the processes they have, especially when third-party licences are involved. Then when a set is finally announced, they want it almost right away, whereas obviously it takes TLG a lot longer to arrive at a final model design, design the packaging, and put all the processes in place to actually produce the thing.
Be patient people!