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Now that I'm doing 1 large sustained city that will take some time, I have done the basic layout on graph paper then more detailed design work in LDD. I'm not keeping buildings to a standard 32x32 etc so I have them closer to the road than if I had a modular plate just next to a roadway plate so the digital version helps there.
Oddly enough I just started to play around with Excel as well to map out some plans.
If you work off the same module size (16 or 32 stud, for example) then things for together.
This could be partially due to the fact that even the official WV sets are out of scale with each other. Just set the Fire Station next to the Post Office or the Gingerbread house next to the Bakery. The scale isn't crazy off, but certainly not "in line" with each other.
To help this, I have added some additional scale to some of the small buildings (non-WV sets that I've repurposed) to help them feel a little more like they belong.
I find I run into trouble with some of the old 4-wide Town vehicles. #6506 looks ridiculous no matter what you put it next to, for example.
Plus, if you use the roadplates, wider cars look even more out of scale.
I have been trying to limit myself to the vehicles that bridge the scale gap, rather than just inundating my City with vehicles everywhere.