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Digital MOCs from LEGO Jurassic World, requesting reviews from the community
Folks, I've been working on converting the in-game models from LEGO Jurassic World into physical designs in LEGO Digital Designer, and I'd appreciate some feedback from anyone who has both apps and is willing to take a look at them--this isn't meant to be a "look at what I did, ain't it great?" thread but more of a "how can I make this better, both in terms of matching the game model and structural strength?" discussion.
First up, the flat-top version of the Jeep Wrangler Sahara aka "Jurassic Park Responder." The LXF file is at https://www.dropbox.com/s/u3lypbzaln3t6k5/Jurassic Park - Jeep Wrangler.lxf?dl=0
Known issue: LDD refuses to allow the kind of connection TT used for the spare tire. I'm considering a second version with what I *think* they did and the spare just lying on the "ground."
Please, help me out here? My thinking is, even if LEGO never issues a classic JP line themselves, the game models are good enough to be worth display on my office bookshelves if I can Bricklink all the parts.
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Anyway, here's screenshots of JP-10, and a note on another Known Issue--these screens don't have the rearview mirrors, which I just added to the LXF.
Rear 1/4--I *think* the tire attaches with a "Plate 1x2 One Stud" where the bottom of that "Plate 2x2 With Snap" is, but LDD won't register a connection.
Data source: As much rotation as I could get around a freshly-spawned "Jurassic Park Responder" on the Vehicle Call-In pad, and swiching to a Compy and hopping up onto the undercarriage of the flipped Jeep in the original JP hub level. Engineering is property of LEGO and Traveller's Tales, I'm just trying to turn it from Digital into Physical.