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Either way it still isn't an official announcement from LEGO or WB so honestly I'm still optimistic.
It does look pretty grim. I won't be terribly upset, because it's been a fun ride and we've gotten some tremendous minifigures we'd never otherwise have gotten, but it is a shame. I just hope before it sails off into the sunset that there will be one final, big update that leaves the game in a stable enough state for us to 100% finish it.
On the flip side, I'll be happy to a return to a single-theme series of games. (I'm sure there'll be another Star Wars, Ninjago, TLM 2, maybe a Jurassic World 2, Batman, Avengers: Infinity War, etc...)
The TTL was an explosive fad that ran it's course. I'm sure. WB/TT made a ton of money and can move on.
Not everything needs to last forever. Although, I would have liked to have the Moana set for Disney Infinity. Those Alice Through the Looking Glass were dreadful figures.
And let's keep the final update to less than a terabyte.
The problem with that is that the TT LEGO Games have become a staple, and while there are a number of glitches with titles due to buggy issues, overall the general public is fond enough of the titles to spend the money on them regardless of such issues.
Still not an official announcement, though they mention trustworthy sources. I'm torn, on the one hand I would have paid full price on another year's worth of content, on the other, if this is true I certainly hope the PS4 Starter Pack with Supergirl goes on deep discount so I can pick it up before the end and add her to my collection, leaving only Green Arrow as a missing slot in my character roster.
This does make me wonder if the IRF Chips of the characters being damaged or glitching out over time is something I should be concerned about should I desire to return to the game after 100% completing it, provided they ensure that such a thing is possible and there aren't any left-over glitches that prevent that scenario, such as the game crashes on the load screen entering certain areas in the Year 2 Hub Worlds.
I was really hoping to see that James Bond content though, and a Steven Universe inclusion would have been nice too. One thing though, I thought the level packs being reduced from six to four was because they always had only four level packs planned for year two? Didn't somebody figure out the math on that when the first content for Year 2 became known?
Somebody's has to go
Even the grammar police are getting lazy...
Turned it on.
Aaaannnnd my save files are gone. Kaput. No history of every having played the game.
Wonderful, thanks Tt.
Nope, I'm a tool. Wrong profile was signed in to PS4. As tempted as I am to ninja-edit I'll leave this as a cautionary tale of needless panic in case it happens to someone else.
Do I now try to collect all the sets?!
Hopefully all of the downloadable content will fit...
I still don't understand the sales figures crap. How can you launch a game like LEGO Dimensions and expect huge profits? I've paid full-price for practically everything from day one, in point of fact I've kept tabs on everything I've spent on the game and how much I got it for when it was on discount.
And I've spent all of my money on Dimensions at second-party sellers. Toy's-R-Us or Amazon possibly Wal-Mart, so TLG already got their money for those items. Because big box retailers pay for the products and then we pay them for the privilege of shopping from them.
If LEGO is basing sales figures on their own store sales only that's a ludicrous approach to it. For one thing local LEGO Stores have very limited products for Dimensions. I haven't seen much there, and they were late to the party on getting it out to consumers. On top of that they discounted their own products and still didn't move much of the less popular packs. I've bought roughly two or three packs from LEGO directly, Excalibur Batman, I believe Wonder Woman, Bad Cop and possibly Cyborg when they were on sale and in the store.
Everywhere else I go there are literally tons of products in stock, TRU, Wal-Mart, EB Games, just about anywhere that sells video games/LEGO products has Dimensions. And the stock sits and sits so maybe they don't order too much more because the current product hasn't moved. But with chains that huge how could the Sales of LEGO Dimensions be utter shite?
I'm not calling BS on BTL at the moment, however I am going to form my own opinion based on cold, hard, facts. And while it is true that things seem to be dwindling and we may be at an end for LEGO Dimensions. I hardly would think that SALES alone are to blame for this fiasco. That's just a poor man's excuse for passing the buck on the consumer when clearly pricing strategy and other elements on the corporate side clearly had a much larger impact on the factor of whether it not it could sustain itself.
Sales will come if your product has good word of mouth and isn't priced outside of the comfort zone of the average consumer. And the hype Dimensions had, they paid Christopher Loyd himself to do a short ad for their product when it was initially announced, so the marketing side was pretty strong. Perhaps the numerous licensing agreements slowly drained away the profits proving that the ambition of the project couldn't meet it's costs. Year 2 went hogwild on the new IPs after all, none of LEGO's internal IPs were included except LEGO City. That's a huge increase in costs, even if it is just forking over more cash to WB because of the sheer number of sets based on WB Properties.
Anyway, enough of my potential ranting. I'm going to enjoy this game for as long as I can, and if it ends, it ends. But I'm not about to put all the blame squarely on the sales figures. It's the biggest load of manure excuse that every company uses to blame a failing project. It isn't up to the consumers to make your profits for you, it's your job to provide the service and the pricing that won't utterly destroy your product from the get go.
Considering the cost of the Starter Pack I'd say certain lower income families burned by the TTL in the past might have just decided to ignore Dimensions because it was too expensive for what they felt was too little worth.
And it's a joint venture, so it is likely that TT is driving the bus on the product. (TT may see more profit in developing individual games.)
Now where am I going to get my fix of lengthy downloads and install times?
That's what some companies do though. I swear some 'companies' have an owner and a their only employees are the legal team they hired for their 'patent infringement' cases
So I tend to stop playing Dimensions and jump over to some other game. I'm frankly not surprised that the game itself is losing gamers. It's flawed in its gaming design.
Hopefully Lego's legal team will get in touch with Newegg's legal team. Those guys don't just beat patent trolls in court, they chase after the ones that realize they screwed up and try to get away.
TT would put Ubisoft to shame for a launch day multiplayer experience. It shows that TT knows their strengths, and focuses on them.