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(No optional figures!)
I'm not complaining too much, mind; it's just that I've always loved hunting for gold bricks in the LEGO games and I can't do that without dropping a small fortune now. Still love the game, though.
I'd rather buy a bunch of fun, team and level packs at a discount if its the equivalent of having to buy yet another game.
However, from what I've seen, LEGO Dimensions does generally offer a good value compared to other toys-to-life products. Things like the vehicle upgrades and rebuilds, the Adventure Worlds, and the various powers the characters come pre-loaded with mean each fun pack and team pack really does have a lot of content for $15 or $25, whereas some other toys-to-life games might just give you a single character for a similar price. The Toy Pad functionality also does add a lot of value to the Starter Pack IMO, making it a real part of the gameplay. Not to mention that the packs being LEGO gives them more actual playability than a lot of other toys-to-life figurines.
Also, in the United States at least, the fun packs are regularly marked down. From what I hear this is pretty normal for toys-to-life products especially when a new series of packs is on the horizon, because stores want to make room for the new products. So while other LEGO products rarely seem to get such substantial discounts, I think they are sort of built into the toys-to-life market strategy, and not an indication that the packs aren't selling.
Store employees I've spoken to generally seem to agree that LEGO Dimensions is selling well, even though I know that's just anecdotal and could even be a part of their sales pitch (yes, of course people love LEGO Dimensions, and you will too!)
My brother got his first two level packs yesterday, so we still have yet to see what kind of value they offer. They definitely don't have as much brick value as the team packs or fun packs, so whether they're worth the $30 price tag depends entirely on the quality and quantity of in-game material they contain. And from what I hear that varies from pack to pack, since some of the bonus levels are better than others.
To be honest, I kind of wonder whether LEGO could have done a better job balancing the physical and digital contents of the level packs, because even if they do have a fair value, it's hard to tell that from looking at the boxes. And from my experience they don't tend to get as steep discounts as fun packs.
There are also minor things that I think really enhance the value, although I don't know whether any of them apply to other Toys-to-Life games. For instance, the way many of the characters not only come with their own voice clips for general situations, but also voice clips for interacting with specific other characters, even ones from other franchises. So for instance, Gandalf has a specific quote for when you have both him and the Wicked Witch in play, Wyldstyle has a quote for when you have both her and Unikitty in play, Unikitty has a quote for when you have both her and Owen in play, etc.
Overall, while the actual value of LEGO Dimensions will vary from person to person, I feel like LEGO and TT Games have made a lot of good calls on it from a strategic perspective.
Ha!
Edit function acting up
Anyway, I haven't gotten Nya yet, but I REALLY like the Wicked Witch. I've found that she's actually quite useful even when you AREN'T playing as her, since as long as she's on the toy pad she'll provide support in combat, and her combined abilities to fly and use powerful ranged attacks means that she can make a heck of a difference when you're being mobbed by enemies. It helps that her dialogue is also pretty hilarious.
I was just trying to explain why Nya doesn't have powers like detecting hidden objects or master builds. It's not because Lego's selling her short in terms of her intelligence; it's just because she isn't a Lego Movie character. ;)
Getting fun packs from the US is still possible, but because of the change in exchange rates you can now only get 2 before import taxes kick in - they still work out at just over £8 each delivered. For example you can get two stay puft packs for £16.47 inc £5.51 postage. But if you change one for an Aquaman the postage goes up to £6.33 and 2 Aquaman is £7.16. So I guess it quite a bit heavier.
Best Buy has their Dimensions sale on. Save more with GCU.
If you go through amazon.com they will actually add it to your order so you see the total you'll pay.
I've bought quite a few dimensions bits from them and had no problem.
e.g.
you could buy Stay Puft + Superman + Midway for £37.84 delivered to UK (£6.94 postage and £6.31 import fees).
but if you split it into 2 orders:
- Stay Puft + Superman = £16.45 delivered
- Midway = £18.74 delivered
Only a saving of £2.65 but every little helps.
Overall I love the game, the mash up storyline is exactly what I've always wanted in a LEGO game since LEGO Star Wars the Complete Saga had Indy as an unlockable bonus character. I'm sure a lot of people are probably disappointed by the lack of Disney properties featured (particularly Star Wars and Marvel) almost certainly as the result of competing with Disney Infinity, I actually liked that there wasn't a fall back to relying on Star Wars. That said, I certainly wouldn't have minded their inclusion if it was possible, but I don't think the game was lacking for their absence.
The story was not massively strong, but it didn't really need to be. There are a lot of things left unanswered or unexplained, but I suspect that there will be future content to go along with that.
I absolutely love that it has given us some physical content for themes that we otherwise wouldn't have got (Portal, Wizard of Oz) though it does feel that more could have been done with these licenses, of course there might be more to come but I'm running on the assumption of one and done to save disappointment. However, I'm still not a fan of the toy to life approach, it feels like strong arming customers out of more and more money for content that should be included, which the hire a hero function helps to deal with that a little, the skills that are unique to vehicles/gadgets often prevent gaining 100% on levels which is really frustrating as a player. For me this was really highlighted by the release of LEGO Marvel Avengers while I was still mid way through Dimensions - I found myself much more committed to playing Avengers (which I got after Dimensions but finished the main story waaaaaayyyy sooner) seeking the 100%s and replaying levels far more frequently to unlock red bricks and characters, not having characters to unlock by playing in Dimensions is a big negative. Also being toys to life made the game far harder to play for me personally, the faff of setting up the gateway and having all the character/vehicle discs kicking around made playing it feel a chore at times.
The level packs don't add enough for me. I think that each one should have a several level story set in that universe for the money they cost. I'm not talking like full game length just say 3 levels, with a story that adds to the main storyline, the fact that for the most part they have nothing to do with the main story was disappointing to me.
Things I'm hoping for with future content;
-More in house LEGO themes - particularly I'd love to see City and Elves - I realise that the Minidolls might be a bit of an issue in integration, but if the Simpsons can stand alongside Ninjago figures in this kind of story I don't really see it as an issue.
-A decent backstory on Vortec - definitely the really weak part of the story.
-More surprises - the fight with GLADOS bought the biggest surprise for me, which I loved.
-More work with the existing IP holders (not necessarily more content of the same franchises, but Hanna Barbara provide a great example - there's so many more IPs that could be used there)
Final thoughts: Anyone paying RRPs on everything (particularly in the UK) has been ripped off in my opinion, £100 for the starter pack is at least £30 too much, but realistically should have been much lower to encourage buying into the franchise to sell more addition packs. It's a great game, let down by a marketing gimmick.
i also felt a bit like the Doctor played such a big part in the main story he should have been one of the main characters.
I suspect a lot of the complaints about the old games are based on the fact that gamers are mollycoddled nowadays with things like infinite respawns, and auto-aim and so on and so forth. If you're used to that then old games that were typically indeed far more punishing may well seem awful because who wants to be challenged right?
I think a lot of people forget that this was (and still is) the whole purpose for arcade cabinet games, they are deliberately difficult to get oeople to keep putting in more coins to progress - and people think microtransactions in apps are a new thing. Often when games are ported for consoles things gets changed to allow players to progress in the game more naturally, but these games don't seem to have had that.
compared to the other level packs the minifigure is poor, the digital content is poor (if you consider a lot of it has been released numerouse times in many formats) but the minibuilds are great. Poor value for money at rrp, but I'm relatively happy with what I paid.
What follows is an extensive I WANT for Lego Dimensions.
While I have enjoyed the available offerings, there are so many more that could be shared.
First off, Level Adventures where there currently aren't any.
Not having a Ninjago level with so many Ninjago characters seems wasteful.
Same with Chima, Scooby, Jurassic World, and DC World.
I'd like to see new worlds based on other LEGO themes -- Monster Fighters, Nexo Knights, and Ultra Agents are ripe for adventuring.
Finally, I would like to see the Collectible Mini figures represented somehow.
They already have codes for game use in their own game, so why not just port them over?
Sell them as Toy Tags only.
When the tag is put on the pad, a screen appears asking for a code.
Enter the code from a mini figure that you already have, and there you go.
Alternately, one could have it set up like the Build a Mini figure in the stores, with a select-able Special Ability tied to the accessory (IE all silver fish act like Gollum's fish).
Just my thoughts and hopes for future Adventure Worlds.
Enjoy your game!
On that note, it surprised me that the LEGO Ninjago Lloyd fun pack chose to use the "Golden Ninja" version of him. Not just because it probably required pulling three-year-old printed elements back into production, but also because it's a form he only had for like two and a half episodes, so you'd think they'd have gone for some version of his much more iconic "Green Ninja" persona. Golden Ninja Lloyd is the most valuable Lloyd fig in the aftermarket, but it'd be strange if that were their only justification.
Maybe it was because his Golden Dragon (which he only had when he was the Golden Ninja) is more iconic than any of his other vehicles so far. #70593 is arguably even nicer, but might not have been developed in time to be featured in the game.
Something else that might be worth pointing out about which franchises get fun packs and team packs versus level packs: so far, every level pack belongs to a franchise that has never had a LEGO video game of its own. There's a good chance that's why Ninjago, Chima, Jurassic World, and DC Comics didn't get their own level packs, although Scooby-Doo might still have qualified for one.
I think it's probably the best value pack so far, the level isn't any shorter than any of the others, and with all the old arcade games thrown in you're getting far more content than any of the other packs.
I understand why it's not everybody's thing, but there's nothing inherently wrong with the pack, it's exactly what it should be, and far better than I was expecting.
This was on the Xbox One for what it's worth, no idea if the controls are broken on other platforms perhaps.